Saturday, November 30, 2013

November 2013 History Games of the Week

By Margaret Duncan, Ed.D.
The Histocrats support the idea of incorporating board-games into your personal life as well as in the classroom.  As such, we help support a local board-gaming group.  Within this group any and all board-game enthusiasts are welcome to join. We host Game Nights every first and third Friday night of the month.  As part of our gaming group, we also recommend history centric games that are fun to play each week.  These games receive our “Game of the Week” distinction.  Recommended games are a mix of cooperative, card games, as well Euro style games.

Letters from Whitechapel, Fantasy Flight Games
Letters from Whitechapel is a thematic board game of deduction and bluffing in which one player takes the role of the infamous Jack the Ripper, while up to five other players are detectives working together to pursue him through Victorian London. After committing his horrible murders, Jack must outmaneuver the detectives in the tangled streets of the Whitechapel District. Meanwhile, the detectives must use clever deduction and their superior numbers to hunt Jack the Ripper down before he can kill again or elude them forever.

Gone With The Wind, Classic Games Inc
A trivia board-game with a small twist. In addition to drawing cards and answering questions in your quest to win, this game includes two complete decks of playing cards. These form the 104 question cards, but can be used as regular playing cards as well. Instead of spades, hearts, clubs and diamonds, we have Scarletts, Rhetts, Mammies and Ashleys. In addition to the game itself, there are also rules for playing other games with only the cards, including variations on rummy and go fish, as well as other games that make use of the trivia questions.

This board game puts you in command as you develop rockets, launch spacecraft, avoid hazards and earn mission patches in a thrilling race to be the first player to land on the Moon. By combining the strategy of a classic board game with the tactics of collectible card games, Moonshot The Game creates an entirely new gaming experience -- one that's easy to learn, strategically challenging, highly informative and an incredible blast to play!

1960: The Making of the President, Z-Man Games
In 1960: the Making of the President, you take on the role of Kennedy or Nixon in vying to lead America through an era of turbulent change. The candidates must contend with all the great issues of the day, from the cold war to civil rights to voters' pocket books. This is an election that will turn on positioning and momentum. The contest is fought on an electoral map of the United States as it stood in 1960. As with a real election campaign, the challenge is to adapt your game plan as the ground shifts out from under you. There are never enough resources or time to do everything, but you need to make the tough calls to propel yourself into the White House.

*All product descriptions are from the manufacturer.