Tuesday, April 1, 2014

March 2014 Games of the Week

By Margaret Duncan, Ed.D.

The Histocrats support the idea of incorporating board-games into your personal life as well as in the classroom.  As such, we support and participate in a local board-gaming group.  Any and all board-game enthusiasts are welcome to join the Game Nights that are held every first and third Friday night of the month.  As part of our gaming group initiative, we also recommend history centric games that are fun to play each week to all of our followers.  The selected games receive our “Game of the Week” distinction.  Recommended games are a mix of cooperative, card games, as well Euro style games.

Nuclear Proliferation, Flying Buffalo
A humorous card game with a tongue-in-cheek view of international diplomacy, propaganda, and holocaust. Players engage in touchy negotiations until a warmonger pushes the button. This satirical card game is easy to learn and fast to play. But watch out: if everyone is wiped out -- nobody wins!







Saboteur, Z-Man Games
You and your Dwarven brethren dig for gold in the depths of a mine. Suddenly, a pick-axe breaks and the light from the lantern goes out. The saboteur has struck again - but which of your fellow players is a saboteur? Discover the traitor in your midst while questing for gold in this path-laying card game for 3-10 suspicious dwarves.



 

Manhattan Project, Minion Games
Global Power Struggle Begins. Which nation will take the lead and become world's dominant superpower?  The Manhattan Project makes you the leader of a great nation's atomic weapons program in a deadly race to build bigger and better bombs. You must assign your workers to multiple projects: building your bomb-making infrastructure, expending your military to protect it, or sending your spies to steal your rival's hard work!  You alone control your nation's destiny. You choose when to send out your workers-and when to call them back. Careful management and superior strategy will determine the winner of this struggle. So take charge and secure your nation's future!


Steam Park, IELLO
As owners of a fantastic steam park, you're to build gigantic, coal-powered rides to attract as many visitors as you can - but building attractions won't be enough. You'll also need to manage your employees, invest in advertising in order to attract and please the different kinds of guests visiting your park, and, above all, keep the dirt that your park produces under strict control! Steam Park is an easy-to-learn game with two difficulty levels: one for the less experienced gamers and a more strategic one for those who want a more exciting challenge. In this management game, you'll have to build your own amusement park and make it the largest and most profitable in the region. By constructing the three-dimensional, wonderful rides designed by Marie Cardouat, you will see your park grow right before your eyes. Choose your strategy! Build Stands to attract more Visitors, or Toilets to keep the Dirt under control. Whatever decision you take, take it quickly: The less time you spend planning, the more time you'll have to maintain your park.



Early American Chrononauts, Looney Labs
Win by changing the timeline to fit your alternate history goal, by collecting Artifacts, or by diligently patching the timeline. The TimeLine begins just before the American Revolution in 1770 and continues through the Civil War, stopping at 1916.  Players travel through time to change linchpin events, patch paradoxes, and collect artifacts. This is a stand-alone game, but Early American Chrononauts’ TimeLine can fit together with the Chrononauts TimeLine to combine the two games into one huge game.



*All product descriptions are from the manufacturer.