By Margaret Duncan, Ed.D.
support the idea of incorporating board-games into your personal life as well
as in the classroom. As such, we support
and participate in a local board-gaming group.
Any and all board-game enthusiasts are welcome to join the Game Nights that
are held every first and third Friday night of the month. As part of our gaming group initiative, we
also recommend history centric games that are fun to play each week to all of
our followers. The selected games
receive our “Game of the Week” distinction.
Recommended games are a mix of cooperative, card games, as well Euro
1960: The Making of the President, Z-Man Games
In 1960: the Making
of the President, you take on the role of Kennedy or Nixon in vying to lead
America through an era of turbulent change. The candidates must contend with
all the great issues of the day, from the cold war to civil rights to voters'
pocket books. This is an election that will turn on positioning and momentum.
The contest is fought on an electoral map of the United States as it stood in
1960. As with a real election campaign, the challenge is to adapt your game
plan as the ground shifts out from under you. There are never enough resources
or time to do everything, but you need to make the tough calls to propel
yourself into the White House.
Kill Shakespeare, IDW Games
Protect the realm
from King Richard, Lady Macbeth and their dark army! Based on the acclaimed
comic book from IDW Publishing, this co-op adventure brings the greatest
characters of Shakespearean literature to life in a shared universe rife with
peril. Players will go on quests assigned by the bard himself in an attempt to
prove themselves worthy of taking over the title of Scribe of the Land.
Pandemic: The Cure, Z-Man Games
Pandemic: The Cure,
a dice-based version of the popular Pandemic board game. As in the board game,
four diseases threaten the world and it's up to your team to save humanity. You
and your team must keep the world's hotspots in check before they break out of
control, while researching cures to the four plagues. Players roll dice each turn to determine the
actions available to them. Each player takes on a different role that has its
own unique set of dice and abilities - and players must take advantage of their
specializations if they are to have any hope of winning the game. If the
players can discover the cures to the four diseases, they all win and humanity
Snow Tails Game, Renegade Game Studios
Snow Tails is set in
the snowy world of the Arctic Circle, where brave sledders compete in a test of
skill and endurance. Action is fast and furious and not all sleds may make it
to the finish. Huskies only have one setting and that is full speed! Hang on to
your furs, the reins, your sled and anything else you can get hold of. The game
contains modular track pieces which can be fitted together to form different
courses. Players have their own Dog Decks which they draw from and play on to
their sled mat. Movement is rarely in a straight line as the sled may drift
left or right. Losing control or speeding into a corner results in Dent cards
being acquired which will limit a player's hand size.
descriptions are from the manufacturer